Fourth Graders’ Views of Video Games and BrainWare SAFARI

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Fourth Graders’ Views of Video Games and BrainWare SAFARI

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Product Studied:          BrainWare SAFARI

Subjects     Male and female students, 4th grade
Usage3 sessions per week, 30-60 minutes per session, 12 weeks
AssessmentAttitude Survey

Summary of Findings:  The students overwhelmingly indicated that they enjoyed the experience of using BrainWare SAFARI and felt that the program had helped them develop new or stronger skills.  They cited both the fun and improvement in skills as reasons they liked the program.  Most students found the program hard at one point or another.  Even thought students found some parts of the program hard, they considered the program fun.

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